Guides

Evil School Guides & Walkthroughs

From first launch through Chapter 1 trials — every mechanic explained for the anti-bullying revenge FMV.

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Guides Hub

Welcome to the central hub for Evil School walkthroughs and mechanic guides. CineGame Interactive’s FMV revenge thriller spans ten years of buried truth, 100+ branching paths, and 42 endings — but you do not need to memorize all of that on day one. Start with Getting Started if you have never played an interactive movie before, then move into the Demo Walkthrough to see exactly what the free Steam build covers.

The demo (released February 2026) gives you Chapter 1 in full, while Chapters 2–6 appear as brief previews under two minutes each. That structure makes these guides especially valuable: you can master core systems now and carry that knowledge into the August 14, 2026 full release.

  1. Getting Started — Install the demo, understand FMV controls, and learn what Gu Panqing’s blood list means before your first choice.
  2. Demo Walkthrough — Scene-by-scene guidance through the playable Chapter 1 content without spoiling every branch.
  3. Choices and Consequences — How butterfly effects work when obsession collides with empathy.
  4. Clue Hunting — Tracking, eavesdropping, and evidence gathering before a trial begins.
  5. Trial Mechanism — The chapter-based hunting system that turns bullies into targets.
  6. System Requirements — The 40 GB install, Windows/Mac specs, and streaming notes from Steam.
  7. Controls & Interface — Input, saves, QTE patches, and language or voice settings after demo updates.

What makes Evil School different

Unlike romance-heavy FMVs, Evil School casts you as the mastermind behind revenge. You are not passively watching Gu Panqing — you plan trials, gather proof, and decide who faces judgment first. Li Manting and Zhang Yao sit atop her blood list, but the rabbit holes go deeper than two names. Our guides explain mechanics without pretending we have mapped all 42 endings before launch.

Cross-reference the Endings Hub when a guide mentions route locks, and the Characters Hub when a choice hinges on someone’s past. For official announcements and demo festival news, bookmark the Updates Hub.

Demo vs full game scope

ScopeDemo (Feb 2026)Full release (Aug 2026)
Chapter 1Complete playthroughSame content, refined
Chapters 2–6Under 2 min previews eachFull hunting arcs
EndingsSubset (see Demo Endings)42 total
PlaytimeRoughly 1–2 hours~500 minutes

Tips before you hunt

  • Save before major trials. The trial mechanism can fail silently until you learn its rhythm — see Trial Mechanism for timing cues.
  • Re-read the sister’s notebook. Clues in Clue Hunting often reference lines from Gu Panyu’s bullying diary.
  • Track your endings. Use the Demo Ending Checklist tool so you do not repeat the same bad outcome twice.

Whether you are here for a moral deep dive or a completionist run, these guides stay spoiler-aware: we flag major plot turns but leave branch specifics to your playthrough. After Chapter 1, check Branching Paths to understand how early choices echo in the full game.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Which guide should I read first?

Start with Getting Started, then Demo Walkthrough. Those two pages cover installation, controls, and everything playable in the February 2026 demo.

Do these guides cover the full 42 endings?

Not yet. Demo guides focus on Chapter 1 and preview content. We will expand ending coverage after the August 14, 2026 launch.

Does the demo include the trial mechanism?

Yes. Chapter 1 introduces hunting and trial planning in full. The Trial Mechanism guide explains how that system scales in later chapters.

Are guides updated for Steam Next Fest?

Yes. Check the Updates hub for festival timing and the Demo Walkthrough for any build changes after Next Fest patches.